As we said in a recent post, we're big on Infrastructure. And what we mean by that is somewhat simple: before releasing spies, agents, criminals and interdimensional intrigue upon a world it first and foremost has to be. . . a world. It has to mean something, feel like something, and most important of all be worth something to the people living in it. Infrastructure means making sure those agents and spies and heroes all have something worth actually fighting for.
A charming story about how one family conquers their fears and befriends an ages-dead ghost. . . until you realize it's on e-bay and they're selling that ghost as a "feature" of their property. Stop the madness! Spirt rights in '15!
On this blog and on many of our promotional materials, we like to throw around the terms “Magical Realism” and “Urban Fantasy.” To us they more or less represent a spectrum with cerebral arthouse stories on one end and unforgettable action-adventure romps on the other. How do you balance your setting between such things? You do what any good sovereign should do: invest heavily in infrastructure.